About SFM Compile
Clear, tested-method guides for Source Filmmaker users1. What we do
SFM Compile is an independent resource for people who make films, posters and animations in Source Filmmaker. Our goal is simple: help you get models, textures, maps and renders working without hours of trial and error. Every guide gives real folder paths, option names and error messages so you can follow along step by step.
2. What we cover
Our guides are grouped into four areas:
- Compile Models: QC files, studiomdl, Crowbar, Blender Source Tools and porting models into SFM.
- Render and Export: render settings, image sequences, MP4 output, 4K and poster renders.
- Errors and Fixes: missing textures, ERROR models, crashes, lag and Workshop problems.
- Tools: lighting, cameras, rigging, lip sync, the Motion Editor and Source 2 Filmmaker.
New to the process? Start with our complete SFM compile guide, then move on to the topic you need.
3. Who writes the guides
Guides are written and edited by the SFM Compile Editorial Team, a small group of writers who follow Source Filmmaker, modding and 3D tools closely. Our editorial policy explains how we research and review every article.
4. How we keep guides accurate
We base our guides on official documentation, the Valve Developer Community wiki, tool release notes and widely used community methods. We update articles when tools change or readers report a problem. SFM Compile is not affiliated with Valve Corporation, and our disclaimer covers the details.
5. Get in touch
Found a mistake, stuck on an error we have not covered, or want to suggest a topic? Send us a message on our contact page and we will reply by email.